Today marks the anniversary of my second year working for my current (and first) games studio. So it seems fitting to start this new topic today. I remember when researching how to land a job in the games industry and on reflection I made quite a few mistakes that I'll share to those who are currently or about to look for their first job. It's not meant to be a 'This is how you get a job!!' series of articles (I'm crap at it anyway, took me 30+ attempts to succeed) , its just what I experienced and how I approached it.
Of course I did apply to all the obvious studios as well as the smaller ones but thankfully I also looked into the idea of something more, different. It was quite a risk but its payed off, I can't think of a better place to gain experience. Where else in under 2 years could you be working on your NINTH title?