Sunday, 24 January 2010

First Vehicle - Update

Going quite well, need to do some zbrush and a few extra normals here and there and I'm done.

Tuesday, 12 January 2010

First Vehicle

Working on a old fashioned Hearse. Right now am adding a few little extra bits and bobs before getting it ready for high poly baking and zbrushing.

Monday, 16 November 2009

Zbrush Practice

Generic damaged pillar. Trying to use methods learned from tutorials such as using Surface Noise Feature, new LazyMouse tools and various polycut tools.


Monday, 2 November 2009

Random : no20 'More painting'

Made variation of the previous painting and tweaked it some more.

Thursday, 29 October 2009

Random : no19 'Random Quick Painting'

Working with a tiny A6 tablet here where every stroke needs a few seconds to register, I really need a new tablet. I'm still painting away, miss this style of painting (similar to Overlord).


Friday, 16 October 2009

Unearthly2009 : 'concept/blockout'

Working solo on this to give me something to do while inbetween jobs. The brief is to concept, model and texture a game environment that suits the word 'endgame'. So a setting of great setting for the entrance or part of a final level before encountering the 'main boss' etc. The area could result in the entire world being saved or doomed etc.

I picked a keyword/theme to base my concept around and this was 'leap of faith' where the hero has to run and jump into a hologram and a higher power will judge if they are to be transported to the 'end'. Seems a bit like a tacky B movie idea but it should be fun and the environment has a nice combination of modern design fused with natural ancient elements since this 'lab' was built over an powerful ancient ruin.

So far done a basic concept and used that loosely to make a blockout.










Wednesday, 7 October 2009

Random : no18 'Garden'

Update on Garden piece that I'm currently working on.