Random : no14 'Personal Training - Last Gen Building'
Update on this. Managed to use the allocated alpha map for dirt decals which really helps.
Saturday, 29 August 2009
Sunday, 9 August 2009
Random : no13 'Personal Training - Last Gen Building'
Trying out an art test that asks to model a building from texture using under 5000 poly and texture it with a 1K texture map budget (diffuse, spec and alpha). Have done the building now and it's under 50% of the budget so will be adding and tweaking that.
About 60-70% into the texture pass now, being a bit over ambitious since I have a really bad setup at home. 1 monitor, laptop that cannot handle both max and photoshop at the same time. A6 wacom tablet. So that along with the budget is really limiting me here but that in itself is quite a refreshing challenge. Hopefully should finish this some time next week.
Trying out an art test that asks to model a building from texture using under 5000 poly and texture it with a 1K texture map budget (diffuse, spec and alpha). Have done the building now and it's under 50% of the budget so will be adding and tweaking that.
About 60-70% into the texture pass now, being a bit over ambitious since I have a really bad setup at home. 1 monitor, laptop that cannot handle both max and photoshop at the same time. A6 wacom tablet. So that along with the budget is really limiting me here but that in itself is quite a refreshing challenge. Hopefully should finish this some time next week.
Subscribe to:
Posts (Atom)